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*** Neue Strecken für GPL ***
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S.Beuchert Offline
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Post: #1
*** Neue Strecken für GPL ***
Dundrod 1950



Dies ist die Streckenkonfiguration wie sie in den 50er Jahre gefahren wurde, unter anderem für Sportscar races.

Original Track:
[Image: dundrodoriginal2sj.gif]

Konfiguration nach 1965
[Image: dundrod4dp.gif]

was sich sonst geändert hat siehe unten



Download:
http://www.jrpearson.homestead.com/index.html



und hier artig Danke sagen :)
http://forum.rscnet.org/showthread.php?t=258718


Quote:Jim Pearson at RSC


Happy New Track DUNDROD 1950 Released
Well, almost new

Dundrod 1950 Circuit

COPYRIGHT
This Dundrod50 track is released for the personal use of my friends in the GPL community, in GPL.

All original work in this release, including track file, altitude data, track centreline, track 3do and original textures, is copyright Jim Pearson September 2004 and June 2006. All rights reserved.
This is not a Papyrus product. Use at your own risk.

These files are not to be copied, used in full or in part for any commercial purpose, converted to other simulations, or mirrored on other sites without my specific written permission.

This track is my attempt at an accurate recreation of what Dundrod is really like to drive AND look at on a partially cloudy day. The horizon is the real one, [ courtesy of PhilJ photos ] and the groove is intentionally broard and light, because long narrow road tracks never 'mark up' like short circuits. So please, refrain from producing revised groove mips, CLN and regroove files.

If you think the textures can be improved, please consider the overall harmony that I have tried to create and pay me the courtesy of showing me any add ons for GPL before you release them.

DUNDROD, NORTHERN IRELAND - 1950 to 1964 Circuit
11.93 km of public country roads west of Belfast, closed for race meetings. Narrow, bumpy, blind apexes, sudden dips and drop offs, roadside ditches. Very fast and very dangerous.
A circuit which hosted several rounds of the World Long Distance Sports Car Championship and the British TT in the 1950's, with works entries from Jaguar, Aston Martin, Maserati, Mercedes, Porsche and M.G.
Stirling Moss won the 1955 race in a Mercedes 300SLR from Juan Fangio in another Mercedes and Mike Hawthorn's Jaguar D Type. However tragedy struck during that race with two separate fatal accidents at Deers Leap and Cochranstown, in which three drivers died. Road racing in sports cars was subsequently abandoned at Dundrod, but the bikes and sidecars continued to race and still do so twice a year in the Ulster Grand Prix and Dundrod 150.

CIRCUIT DIFFERENCES
The first GPL Dundrod I released in 2004 is a representation of the public road circuit used for bike racing from 1965 onwards. I released that first because that was the circuit in use during the era of 1960's GP racing on which GPL is based. However F1 cars never raced here.
This Dundrod 1950 circuit is the circuit used between 1950 and 1964. [ 1950 to 1955 for long distance sports car racing ]
It differs at Leathemstown [ the old road into the valley to the RHS was in use then ] and at the Hairpin [ the track went right down to the road junction in those days; the shortcut through to the lower/return road further up the hill not being used until 1965] .
I have included these changes, but also taken the opportunity to refine the driving surfaces and track routing in many other places.
My Dundrod "green" textures are used as a base, but I have lightened/ refined many of them further and changed some of the object mapping and choices.
This should provide a more realistic and accurate racing/driving experience, as well as differentiating the tracks somewhat.

ACKNOWLEDGEMENTS
I wish to again thank my three original testers from the Racesim Central forum;
Ken Murray, who has raced bikes at Dundrod and knows the risks inherent in the real track all too well - see memorial plaque at Ireland's bend.
Phil J, a local resident who has driven many private 'laps' here in real life; and
DDangermouse.
Thanks also to PhilJ and John Black in particular for providing valuable archive and current images as reference material.
Special thanks to Paul Jackson and SPEEDGEEZERS plus DD and the Mirror Zone for blind hosting the downloads/mirrors and lastly;
The many clever and generous people like Phil Flack, to name just one, who made the excellent track making tools used to produce this work. The shadows in the first Dundrod were made mainly by manipulating the groove file, however Phil's snappy little vertex shader has been used to replace them in this version.

A FEW QUICK NOTES THAT SHOULD BE WORTH YOUR WHILE READING, PERHAPS WHILE YOU ARE DOWNLOADING
1] SHARP OPEN GL TEXTURES
There are no specially mapped Open GL textures to sharpen up roadside/asphalt for this version of Dundrod. I have realised that this is unnessesary, because turning on AF [ Anisotropic Filtering ] in your video card settings will achieve better results. 4X, or better still, 8X or 16X AF will make this track, or most others look as sharp in Open GL as they do in D3d.
You can also use at your own risk, desktop tuners like "aTuner" to do this.
The reason D3d is always sharp in GPL is that the D3D Rasturiser in GPL has an inbuilt AF setting, usually set to 8x or 16x. The Open GL Rasturiser [ original one at least] does not have this feature, so you need to set this manually as above if using Open GL.

2] HOW TO APPROACH DRIVING IT?
Four tips from me....
a) DONT BE CONCERNED BY TRACK WIDTH - It looks very narrow to start with, and the bumps and roadside ditches/field drop aways are a little unsettling if you have been driving wide 'billiard table smooth' tracks, but learn the few tricky corners, DRIVE SMOOTHLY and you will find there really is a lot of room. GPL tends to make tracks look narrower than they actually are to drive.
b) BRAKE EARLY, never using more than 2/3rds brake pedal, especially in the three bumpy downhill braking areas; and
c) TURN IN EARLY toward the apex of all the medium to fast corners.
d) Drive on front wheel feel/grip going into corners and rear wheel feel/grip coming out.
ABOVE ALL, THIS IS A TRACK THAT REQUIRES VERY PRECISE STEERING AND USE OF ALL THE AVAILBLE ROAD WIDTH.
DONT JUST FLING IT AROUND AND EXPECT TO STAY ON THE ROAD. CONCENTRATE AND YOU WILL STILL BE ABLE TO DO DELICIOUS LONG DRIFTS THROUGH THE MANY MEDIUM/FAST TURNS HERE.
BE DISCIPLINED AND YOU WILL DO OK AND ENJOY THE CHALLENGE, but watch out for those roadside ditches!

3] SETUPS
There are some setups of mine on the Dundrod Downloads page for both 67 and 65 sets of chassis. Suitable for both Dundrod versions. Additionally, the 67 default setups are mine. The included Replay lap was done using my Default Brabham BT24 setup.
If you are having trouble controlling the car at corner entry/under heavy braking, try making your front Shock "bump" settings and wheel rates a bit firmer. This should improve braking /entry line stability without much if any effect on grip.

4] SHRUBBERY
There are selected [not all by any means] places in the shrubbery where you can drive straight through it. Usually in spots where you could hit it fast and almost head on, like outbraking yourself into Quarterlands for example.
Why did I make it like this?
I had a choice. The traditional 2055 collision value for hay which makes a car stop abruptly and invariably traps it if hit at that big angle. The alternative was to remove the collision and allow the car to drive through into the field beyond then return the same way, only penalty being time lost.
In reality what happens when a 1000lb car plus driver hits a small roadside hedge or flimsy two strand wire fence head on at even 50mph? It goes straight through it.
So I maintain that removing the collision in these spots is closer to reality than leaving it in, having the car come to an abrupt stop, then become trapped, with Shift.R the only way to release it !

5] HOW DO YOU PRONOUNCE DUNDROD?
DunDROD....... with much greater emphasis on the second syllable.

Thanks for reading this. I hope you can now enjoy some 'Almost Real Road Racing' on this classic Northern Irish Circuit.

PLEASE DO NOT LINK DIRECTLY TO THE DOWNLOAD OR TO ANY PAGE OTHER THAN THE LINK BELOW
http://www.jrpearson.homestead.com/index.html

Click on GPL Circuits and then the Dundrod50 Circuit picture.

Enjoy

Jim Pearson
Adelaide
June 2006

Gruß Swen

My GPL Rank
(This post was last modified: 24.07.2006 11:51 AM by S.Beuchert.)
22.07.2006 11:08 AM
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S.Beuchert Offline
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Post: #2
RE: *** Neue Strecken für GPL ***
Circuit Jops Siffert - Grand Prix de la Neuveville







Diese Strecke ist dem im September 2005 im Alter von 40 Jahren verstorbenen Gründer der F1Legends League gewidmet.




F1 Legends League Seite
http://www.f1legends.ch/

Screenshots :
http://www.f1legends.ch/update/circuits/...index.html

Download - Seite :
http://www.f1legends.ch/update/circuits/jops.php



von RSC : http://forum.rscnet.org/showthread.php?t=258836
Quote:New track ; Circuit Jops Siffert - Grand Prix de la Neuveville
-------------------------------

Apres une longue attente et quelques rumeurs, nous sommes finallement heureux de mettre à disposition notre contribution à la communauté GPL ! Le circuit "Jops" Siffert - Grand Prix de la Neuveville. Nous espérons que vous aurez beaucoup de plaisir à y courrir online ou offline contre l'ordinateur.

Le circuit est fictif, et mis à disposition de la communauté GPL gratuitement par la ligue de course online F1legends ; http\\www.f1legends.ch
Vous pourrez trouver quelques saisies d'écran à cette adresse.
http://www.f1legends.ch/update/circu...ops/index.html

Le circuit est téléchargeable sur le site de la ligue F1legends :
http://www.f1legends.ch/update/circuits/jops.php
Il est disponible en deux résolutions . Haute résolution, ou basse résolution (compatible avec les cartes graphiques voodoo)


La piste a été conçue par quelques membres de la ligue en hommage à notre ami "Jops siffert", qui est décédé en septembre 2005. Il n'avait que 40 ans. Jops était le fondateur de notre ligue. Au delà de ça, il était par dessus tout un fantastic ami et l'un des pilotes les plus rapide au monde (Rank -83). Il était un grand fan du pilote Jo siffert. Il était toujours disponible pour un conseil, et il a probablement apporté à la communauté francophone de Grand Prix Legends plus que n'importe qui. Il nous manque, et nous pensons aussi tout particulièrement à sa famille, à laquelle nous dédions aussi ce travail.
La meilleure chose que vous pourrez faire si vous avez connu ou apprécié "Jops" serait de favoriser la diffusion de ce circuit et d'en promouvoir l'utilisation aussi souvent que possible.

Concernant un hommage à notre ami Jops, il n'était pas concevable de se contenter d'un travail baclé ou incomplet. C'est la raison pour laquelle il nous a fallu quasiment un an pour réaliser notre projet. Nous avons choisi de rester silencieux jusqu'à la diffusion car personne n'avait réalisé de circuit auparavant dans le groupe. Mais maintenant , nous sommes content du résultat et le temps est venu de vous en faire profiter ! Il y aura bien entendu des commentaires, mais soyez certains que nous avons fait au mieux de nos capacités. Depuis le début, nous n'avons de cesse de rassembler l'expérience des membres de F1legends dans le but de concevoir un circuit plaisant en course online, et utilisable avec le même plaisir pour tous les mods . Nous avons aussi essayé, par un travail particulier sur les textures, de lui donner une "âme" visuelle. Vous jugerez par vous même.

Nous remercions particulièrement la communauté GPL dans son ensemble, et tout ceux qui ont contribué à faire vivre GPL depuis tant d'années.

Meilleures salutions
(On l'a fait Jops !!!)

L'équipe F1legends / 2006




After a long wait and some rumours, we are finally proud to release our contribution to the GPL community ! The racetrack "Jops" Siffert – Grand Prix of La Neuveville. We hope that you will have a lot of pleasure to race on it online or offline against the computer.

The track is fictional and provided to the GPL community free of charge by the race league F1legends. httpwww.f1legends.ch
You could find some screenshots here :
http://www.f1legends.ch/update/circu...ops/index.html

The track can be downloaded on the website of the league F1legends :
http://www.f1legends.ch/update/circuits/jops.php
Thre is two versions. High resolution, and low resolution (compatible with voodoo cards)


The track was designed by several members of the league as a tribute to our friend “Jops Siffert” , who died in September 2005. He was 40 years old. Jops was the founder of our league. Beyond that, he was above all a fantastic friend and one of the quickest pilot of the world (Rank -83). He was a fan of the pilot Jo siffert. He was always available to give an advice, and he probably brought to the french speaking community of Grand Prix Legends more than anybody else. We are missing him, and we have been particularly thinking of his family. We dedicate them this track.
The best thing you can do if you had known or appreciated "Jops" would be to help to the diffusion and to support the use of this track as often as possible.

Regarding a tribute to our friend Jops, It was not imaginable for us to present a slapdash or a not finished work. This is the reason why we needed almost one year to realise this project. We choose to stay silent until the release because nobody in the team had designed or realized tracks before. But now , we are happy with the result, and it is time to release it ! There will be probably some comments, but you can be sure that we gave all that was possible regarding our capacities. Since the beginning, we have been trying to gather all the experience of the members of F1legends in the aim to design a funny track for great online racing, and which could be used with all the mods with the same pleasure. We also tried , with a special work on the textures, to provide this track with a visual “soul”.
Please make your own opinion.

Special thanks to the entire GPL community, and to all of us who have been keeping alive GPL for so many long years.

Best regards
(We made it Jops !!!!)

The F1legends team / 2006

Gruß Swen

My GPL Rank
(This post was last modified: 24.07.2006 11:51 AM by S.Beuchert.)
22.07.2006 11:11 AM
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S.Beuchert Offline
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Post: #3
RE: *** Neue Strecken für GPL ***
Monsanto Park 1959


by Sergio Loro and others...

Download hier in der Mirrorzone :

http://gplmz.bcsims.com/index.php?showtopic=2717&hl=

Ein paar mehr Screenies hier in diesem Thread:
http://forum.rscnet.org/showthread.php?t=260667




Quote: Sergio Loro :

Monsanto Park - 1959 version.

REAL TRACK

Track Location: near Lisboa, Portugal

Track Type : Public Roads
Track Length : 5.44 kms.- 3.38 mi.
Track Num. Turns : 13
Track Year : 1953-1960

Track Editors :
Sergio Loro
Robert Zeugin
Greg Liebzeit
Carsten Meurer
Ginetto
Phil Neville
Paul Skingley
Nils Ruwisch

Special Thanks to

Ron Percival for his support trough all this project, thanks Ron!!!!

John Bradley for his fantastic cover.




Editor Note I : I used some mips, 3dos and srb files from other's tracks. Full credit to their authors.




Monsanto Park
-----------------
First race in this area was a hillclimb raced in 1910 on a section 1506 m - 0.938 mi long of Estrada de Pimenteira. Even there were more than 30000 spectators, this event was hosted only two more times, in 1913 and 1922. Serra de Monsanto (= Holy Hill) street track was used from 1953 to 1959 and it used also a section of Lisbon-Cascais motorway. In 1959 it was a little shortened, but I don't know what changes were made. It hosted Portugal GP in 1954, 1957 (both for Sportscar) and 1959 (F.1). It was a dangerous circuit even according to 1950s standard because it was very bumby and uneven.
From 1961 to 1971 a shorter circuit was used, known as Monte Claros, because it was not possible to stop the traffic for a weekend on the motorway.
In 1980 there were rumors about a remake of the track in order to host a Portugal F.1 GP in 1982.
-----------------

1959 F1 Race
-----------------
1-Stirling Moss
2-Masten Gregory
3-Dan Gurney
4-Maurice Trintignant
5-Harry Schell
6-Roy Salvadori
-----------------

Thanks to:

GPL Mirror Zone for hosting this track. http://gplmz.bcsims.com/

GPL Repository for hosting "my" private forum. http://gplr.bcsims.com/

to the "Alternate GPL Track Database" http://gpltd.bcsims.com/

All people who made the tools to create tracks, 3dos, mips, lp files, altitudes, etc, etc.

All the GPL Community!!!

The RaceSimCentral forums.

http://www.m4driving.sm for hosting my previous tracks.

http://www.gplpp.com for letting me know about the latest GPL news.

The GPL Track Database and its manager Magnus. Visit trackdb.d2g.com and submit your rating!!!!

Enjoy the drive...



SERGIO LORO and company

Gruß Swen

My GPL Rank
(This post was last modified: 24.07.2006 11:52 AM by S.Beuchert.)
22.07.2006 11:14 AM
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S.Beuchert Offline
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Post: #4
RE: *** Neue Strecken für GPL ***
!!! Nur für Aliens !!!


The Moon




20.July 1969 : Landung auf dem Mond

20.July 2006 : Der Mond ist für GPL erschlossen Rofl


http://gplmz.bcsims.com/index.php?showtopic=2718&hl=


Quote:The Eagle has landed....

Download (1.81MB)

Huge thanks to the following great Earthlings, without whom this lunacy would not be possible:

Peter Prochazka for GPLTrk
Phil Flack for TRK23DO, MipMan, SrbMan, txt2gtk, GPLAnim, Sciss
Paul Hoad for GPL Track Editor
Christian Wohlfahrt for 123DO
Klaus Horbrand for WinMip
Anton Norup Sørensen for Graced
Dave Noonan for 3DOED
Strava for FB Adjust & AI Gen
Randy Riggs for Groove Editor
Joachim Blum for TrkCAMEdit
Francois Dubuc for GPL LP Editor
Nigel Pattinson for RpyToLp
Martin Granberg for the track installer

[Image: moontrackjp7.th.jpg]



Noch ein paar Impressionen :
[Image: papyrusgcs000003ki9.th.jpg][Image: papyrusgcs000005uv8.th.jpg][Image: papyrusgcs000008el4.th.jpg][Image: papyrusgcs000009nv2.th.jpg]

[Image: papyrusgcs000010zy8.th.jpg][Image: papyrusgcs000011as5.th.jpg][Image: papyrusgcs000012yj5.th.jpg][Image: papyrusgcs000013sl7.th.jpg]

Gruß Swen

My GPL Rank
22.07.2006 11:18 AM
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Wolfgang Buthe Offline
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Post: #5
RE: *** Neue Strecken für GPL ***
Thx Swen , das sind wirklich tolle Strecken . Hatte sie vor kuzem angetestet.
Danke für die Links, wollte sie auch gebracht haben.

Die Strecken sind ein Funevent wert !!!


Wolfgang.

"Man spürt es, wenn man nach langer Fahrt von der Landstraße abbiegt und den schwarzen Asphalt des Ringes unter den Reifen hat; da ist irgend etwas anders !"

Wolfgang Graf Berghe von Trips
22.07.2006 11:18 AM
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S.Beuchert Offline
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Post: #6
RE: *** Neue Strecken für GPL ***
!!! Nur für Aliens !!!


The Moon




Noch ein paar Impressionen :

[Image: papyrusgcs000014qp9.th.jpg][Image: papyrusgcs000015pb4.th.jpg][Image: papyrusgcs000016kg0.th.jpg][Image: papyrusgcs000017tv5.th.jpg]

Gruß Swen

My GPL Rank
22.07.2006 11:19 AM
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S.Beuchert Offline
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Post: #7
RE: *** Neue Strecken für GPL ***
Pacific Raceways Kent WA ver. 1.0, by Ginetto



zu finden in der Mirror Zine :

http://gplmz.bcsims.com/index.php?showtopic=2722&hl=

Quote:Wow, another honour to release another great track and this time by Ginetto. His tracks just get better and better. Many thanks Ginetto, I must say you have excelled yourself.


Quote:(Ginetto)
Pacific Raceways Kent WA ver. 1.0
for GPLegends

Made by Ginetto.

Track Location: Kent, Seattle area -WA- USA
Track Type : Race Track
Track Length : 3.225km.- 2.2528mi.
Track Num. Turns : 12
Track Year : 2003

Track Editor : Ginetto (3dos, trk, mips, cam, etc..)

Included there is a pdf file with the track notes provided by the -BMW CCA Puget Sound Region- to assist in learning to drive the real life track; it may help in GPL too.

Little history about the name:

The Fiorito family built Pacific Raceways in 1959, and held the first race there in 1960. In 1976, they leased the track to Seattle International Raceway for a 25 year period. On the expiration of lease the at the end of 2000, they resumed control and restored the original name.

--------------------------------------

Special thanks to :

My wife for giving me the input of build this Seattle little green hell.

the Neville brothers,
Richard -luna- for givin' lots of hints and suggestions on track and 3dos building
and Phil for making wonderfull textures without which you should be still waiting "years" for this release...

Greg Liebzeit for providing lots of info about the track and testing every single update always with the correct feedback and, last but not least, helping for the program cover and letting me share with you all his last work on the sport cars mod.

Sergio Loro for his support testing the betas and building the AI

The local experts Everett Devlieg, Greg Campbell, Dale B., and Roger Jackman for beta testing, lots of infos, pictures and a marvellous on video camera!

The GPL Repository for giving me the chance of having a private forum.

The SimRacing Mirror Zone for hosting the track.

--------------------------------------

Thanks to:

All the community for giving me the support for doing this!

All the guys that developed the tools for editing every GPL related thing!

The notorious Papyrus for giving me lots of fun!

God for making me finish this track and letting me write this right now!

--------------------------------------

Enjoy,

yours GINETTO

============================

Italy, 21 Jul 2006







http://gplmz.bcsims.com/tracks/paci_race_GPL.zip








ps Don't forget to get your Gem picture from the Alternative Track Database.
http://gpltd.bcsims.com/redirect.php?track=pacirace

Gruß Swen

My GPL Rank
(This post was last modified: 24.07.2006 11:52 AM by S.Beuchert.)
22.07.2006 11:21 AM
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S.Beuchert Offline
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Post: #8
RE: *** Neue Strecken für GPL ***
Wolfgang Buthe Wrote:Thx Swen , das sind wirklich tolle Strecken . Hatte sie vor kuzem angetestet.
Danke für die Links, wollte sie auch gebracht haben.

Die Strecken sind ein Funevent wert !!!


Wolfgang.

Joh die Strecken sehen schon gut aus auf den Bildern die ich gesehen hab.
Pacific und Monasanto hab ich selbst noch nicht getestet shy

Hab zufällig gesehen das hier noch kein Thema zu neuen Strecken war, da ich die eh schon bei den GPLRACER'n ins Forum gestellt hatte hab ich einfach mal auch hier eins erstellt smile.
Den Monat hatten wir ja mal wieder ein paar mehr neue Strecken für GPL.supi

Gruß Swen

My GPL Rank
22.07.2006 11:26 AM
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Michkov Offline
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Post: #9
RE: *** Neue Strecken für GPL ***
Ich hab bis jetzt nur die Mondstrecke getestet. Leider ist das Wetter zurzeit zu schön für GPL also hab ich kaum Zeit zum fahren.grinz

GPL for live

Batracer schaut rein http://batracer.com/-1FrontPage.htm?f
22.07.2006 19:17 PM
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BLY Offline
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Post: #10
RE: *** Neue Strecken für GPL ***
Thanks !!

Insbesodere Pacific Raceways solltet ihr mal testen! Ist meiner Meinung nach ein absolutes Highlight! Tolle Strecke, beste Grafik....was will mann mehr?

CY

BLY
23.07.2006 08:46 AM
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